DRM was originally considered to be essential for effective monetization of copyrighted music. Why is it then that most recently, we see a move towards DRM-free music being offered by artists and music labels? The irony is that although DRM was designed to protect artists and record labels, increasingly it is causing them to lose [...]
Entries Tagged as ‘Modularity’
March 31, 2007
The iPod, DRM, and integrated systems
The industry originally envisaged a situation where multiple digital music players will play DRM-protected music that could be purchased from multiple online music stores. This was the original design for the Microsoft PlaysForSure DRM, which is used by digital music player manufacturers such as Archos, Creative Labs, and iRiver. However, this idealized modular approach did [...]

